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sql> CREATE DATABASE pxidb
% cat pxidb.sql | mysql -h <秘密のIP> pxidb -u pxi -p
127.0.0.1 ffxi00.pol.com
127.0.0.1 ffxi00.pol.com
問題が発生したため、pXI-Server-0.6.1.exe を終了します。 ご不便をおかけして申し訳ありません。○rz
WTF?? Did not find a match?!?!やっぱりダメか… ○rz
if((CGlobal::connectList.size() > 0)) { for(i = (CGlobal::connectList.size()-1); i >= 0; i--) { //Does the IP match and is the RecvKey free? if ((r.ip == CGlobal::connectList.at(i).ip) && (CGlobal::connectList.at(i).s == 0)) { //We found the RecvKey we were looking for!! CConsole::outTime("Found it"); break; } } } else { //We don't have a list........ CConsole::outTime("WTF??"); } //Confirm we are within range and it is valid if (i < CGlobal::connectList.size()){ //Store the newly made socket into the connectList CGlobal::connectList.at(i).s = r.s; CGlobal::connectList.at(i).out = ListenSocket2; mysql_thread_init(); //Run the PolLobbyComm thread CreateThread(0,0,PolLobbyComm,&CGlobal::connectList.at(i),0,0); } else { //How did we not find a match? :( CConsole::outTime("Did not find a match?!?!"); }この connectList に追加する部分は
DWORD WINAPI LobbyServ(LPVOID lpParam) { <略> while(1) { size = sizeof(ip); r->out = 0; //Listens for our client to connect r->s1 = accept(ListenSocket, (struct sockaddr *)&ip, &size); if (r->s1 == INVALID_SOCKET) { closesocket(ListenSocket); CConsole::outErr("accept failed: %d\n", WSAGetLastError()); WSACleanup(); return 1; } //Find the IP address of the client that connected to us r->ip = ip.sin_addr.S_un.S_addr; r->s = 0; //Push the client onto our list CGlobal::connectList.push_back(*r); }どうも、 54001 の前に 54230 のメッセージを受け取らないといけないのに、 54230 のメッセージが届いてないので、そんなの知らないって言われてそう。 きっと、54230 の thread が落ちてるんだろうなぁ… *1
o @zone - instantly zone yourself to a specified location (e.g. "@zone 0xZZ"). o @additem - puts an item of your choice in your inventory (e.g. "@additem 0xZZZZ"). o @pos - teleport your character to a given position (e.g. "@pos 1 2 3"). o @posr- changes your position relative to your current position (e.g. "@posr 0 2 0"). o @inject - load a packet to be sent to the client (e.g. "@inject packet.dat"). o @debug - print your characters charid and targid to the server o @gm - toggle GM flag o @changejob - change your job, the first parameter is the job, the second is the level (e.g. "@changejob 0xA 75") o @where - echos your current position to the server console. o @npc - echos the closest npc to you to the server console. o @zoneR - reloads a zone (e.g @zoneR 0xf5 (reloads lower jeuno)). o @hp - changes your hp, if it sinks to 0, you die. (e.g @hp 0x00 (you die)). o @mobani - change the animation of the selected mob (e.g @mobani 0x03 (it dies)). o @animation - change your character animation (e.g @animation 0x05 (mount a choco)). o @cs - play a cutscene in the current zone (e.g. @cs 0x01).自分以外いないけどねw